The Road To 0.4.0


Hi survivors!

I want to share an update on the progress of the 0.4.0 release. The main theme of these release is crafting and it is a big one. The crafting system has been completely replaced with two new systems. The first is a recipe development system and the second is an material requirements system to actually use recipes to create items. For this release weapons are the only recipe types, but that is sure to change in subsequent releases.

The recipe development system is wrapping up coding and I've been working on content and mini-events that pop up when developing new recipes. Story and content writing is a challenge for me, but also a great skill to learn. If you are interested in contributing send me a message. I'm always on the lookout for fresh ideas. :)

The crafting system - choosing materials and items to create into weapons is code complete, but not yet tested. There will inevitably be some bug that pop up here that will need to be worked out. I'm happy with the way this system has turned out. Some early ux feedback was positive and it makes crafting much more interesting and fun.

In the meantime thank you for your patience. I'm excited to share this new content soon :)

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